Time for something a little different this time.
I've created a small editor script for Unity that has tremendously improved my 2D workflow!
As I use a lot of Inkscape to make graphics for my games, it tends to get a bit annoying when I have to export to PNG manually every time I want to test a change I've made.
SVG files also can't be imported into Unity like raster formats like PNG and JPG.
So I did some research and made an editor script that handles the import of SVG files by making a PNG copy automatically.
The plugin is super handy, especially if you're constantly switching between Inkscape and Unity like me.
Here's the basic workflow:
Also, if you have any questions, feel free to ask!